After Midjourney released V6.1, the most noticeable changes focus on “more natural human figures, cleaner images,” and “more usable text generation.” If you were previously put off by bad fingers, skin texture issues, or image noise, this update is worth doing a dedicated round of testing.
People and creatures are more coherent: hands and feet fail less often
In Midjourney V6.1, the transitions between arms, legs, hands, and the body are smoother, and the overall silhouette is more consistent. When generating multiple people in the same frame or dynamic poses, limb proportions are more stable, reducing the awkwardness of looking “stitched together.”
For scenarios that depend on structural accuracy—like animals and character concept sheets—Midjourney is also more controllable: results under the same set of prompts are closer to feeling like they belong to the “same worldbuilding.”
Image quality and texture upgrades: fewer flaws, richer material feel
Midjourney V6.1 further reduces pixel-level artifacts while enhancing textures and skin detail, making image layering and depth clearer. The improvements in detail are especially evident in areas that used to blur easily, such as eyes, small faces, and hands in the distance.
At the same time, Midjourney has introduced an upscaler approach that leans more toward improving overall image and texture quality; if you’re used to generating a rough draft first and then upscaling for refinement, this round of upscales will look more “finished.”


